Game Description

Key Features

Destructible World

  • Break and reshape terrain with charge-up projectiles
  • Physics: blocks fall when unsupported
  • Multiple materials: stone, dirt, grass, sand, wood, ores (iron, coal, gold), bedrock, and more
  • Bedrock is destructible but takes two hits to break

Combat System

  • Three weapon modes: press 1, 2, or 3 to switch (bottom-left UI shows active weapon and glows when selected)
    • Mode 1 (Digger): Default. Hold left click to charge, release to fire; right click for rapid fire. Best for digging and general combat.
    • Mode 2 (Machine Gun): Hold left or right click to spray high-speed, low-damage shots. Good for sustained fire.
    • Mode 3 (Payload): Charge and release left click to fire one slow, heavy projectile that explodes in a large blast (with cooldown). Best for big single hits.
  • Longer charges (Digger / Payload) = more power and larger explosions
  • Knockback affects movement
  • Fight flying, blob, and triangle enemies
  • Your character's shape and color change with the selected weapon (white, green, or yellow)

Procedural Generation

  • Infinite terrain with caves, biomes, and structures
  • Trees, ores, and resources scattered throughout
  • Underground cave systems with torches
  • Day/night cycle

Enemy System

  • Multiple enemy types with unique behaviors
  • Difficulty scales with depth and distance from spawn
  • 7 enemy levels with increasing health and aggression
  • Special enemies in deep areas

Exploration

  • Levitation: hold Space (or W / Up) to thrust upward; use A and D (and W/S) to steer direction while levitating
  • Zoom in/out with scroll wheel
  • Discover hidden caves, underground lakes, and ore deposits
  • Dynamic lighting: your light brightens when levitating and dims gradually when you stop

Health & Death

  • Your health is your light: getting hit by enemies or projectiles dims it
  • Light recovers slowly when you are not charging or levitating
  • At zero light you die: the game pauses and shows run stats (max depth, torches collected, enemies killed)
  • After dismissing the death screen, the world resets and you return to the main menu (all progress and unlocks lost)

Controls

Movement

  • A / Left Arrow: Move left (or steer levitation left)
  • D / Right Arrow: Move right (or steer levitation right)
  • W / Space / Up Arrow: Levitate upward (hold to thrust); combine with A/D to steer
  • Mouse Wheel: Zoom in/out

Combat & Weapons

  • 1 / Numpad 1: Weapon mode 1 (Digger)
  • 2 / Numpad 2: Weapon mode 2 (Machine Gun)
  • 3 / Numpad 3: Weapon mode 3 (Payload)
  • Left Mouse (hold): Charge attack (modes 1 & 3) or spray (mode 2)
  • Left Mouse (release): Fire charged shot (modes 1 & 3)
  • Right Mouse (hold): Rapid fire (mode 1) or spray (mode 2)
  • Move mouse while charging or firing to aim

General

  • Escape: Pause / menu

Tips

  • Charge projectiles fully (Digger or Payload) for maximum damage and explosion radius.
  • Use 1, 2, 3 to match your weapon to the situation: Digger for digging and versatility, Machine Gun for fast pressure, Payload for one big hit.
  • The bottom-left weapon icons match your current mode and glow when selected.
  • Collect gold and torches to power up (more damage and flame); death resets everything.
  • Avoid taking too many hits—your light is your health and recovers slowly.
  • Explore deeper for better resources and tougher challenges; watch for falling blocks after explosions.

Development log

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