Key Features

Destructible World

  • Break and reshape terrain with charge-up projectiles
  • Physics: blocks fall when unsupported
  • Multiple materials: stone, dirt, grass, sand, wood, ores (iron, coal, gold), and more

Combat System

  • Charge-up projectiles: hold to charge, release to fire
  • Longer charges = more power and larger explosions
  • Knockback affects movement
  • Fight flying, blob, and triangle enemies

Procedural Generation

  • Infinite terrain with caves, biomes, and structures
  • Trees, ores, and resources scattered throughout
  • Underground cave systems with torches
  • Day/night cycle

Enemy System

  • Multiple enemy types with unique behaviors
  • Difficulty scales with depth and distance from spawn
  • 7 enemy levels with increasing health and aggression
  • Special enemies in deep areas

Exploration

  • Triple jump for mobility
  • Zoom in/out with scroll wheel
  • Discover hidden caves, underground lakes, and ore deposits
  • Dynamic lighting and atmospheric effects

Controls

Movement:

  • A / Left Arrow - Move left
  • D / Right Arrow - Move right
  • W / Space / Up Arrow - Jump (triple jump available)
  • Mouse Wheel - Zoom in/out

Combat:

  • Left Mouse Button (Hold) - Charge projectile (hold longer for more power)
  • Left Mouse Button (Release) - Fire projectile
  • Move mouse while charging to aim

Tips:

  • Charge projectiles fully for maximum damage and explosion radius
  • Use knockback for mobility and escaping enemies
  • Explore deeper for better resources and tougher challenges
  • Watch for falling blocks after explosions
Updated 8 hours ago
Published 7 days ago
StatusReleased
PlatformsHTML5
Authorqabdul
GenreAdventure
Tags2D, Exploration, Pixel Art, Procedural Generation, Sandbox, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Development log

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